Online Jobs Salaries [InfoGraphics]


Salaries for Popular Online Jobs - Infographic

Is it useful ? Do you want to add some thing more ?

Thanks to http://www.staff.com/blog/salaries-for-popular-online-jobs-infographic/

Punjab Information Technology Board (PITB) Pakistan Android Training 25 – 26 May 2012 [Event]


Punjab Information Technology Board (PITB) Pakistan was set up by the Government of Punjab as an autonomous body to use synergies of the IT industry, academic institutions, and the government representatives on the PITB board to develop and implement consequential strategies, to enable our province to achieve its IT potential.

Due to the massive growth in Mobile application development in recent years, there is a severe shortage of resources who have expertise and knowledge of Android platform. There by, hundreds of skilled people are needed in this domain by the local industry. PITB is arranging trainings to fill the gap of supply side. Game industry is providing master trainer to train the IT graduates (preferably students already selected for Industrial training).

There seemed to be a spread of opinions about whether Pakistan has a cost advantage over other countries such as United States and Western Europe, Central Europe, and India etc. and how long will this advantage last. The general consensus seemed to be is that it costs about $15-25k to develop a decent game on a mobile device in Pakistan. Pakistan may be broadly in line with India in this regard and somewhat cheaper than Central Europe. The cost for doing the same in the United States is likely to be an order of magnitude higher. It is, therefore, possible for a small start-up of 10-12 people with a burn rate of $250k a year to develop 15-20 games per year – a number good enough to turn up at least one (perhaps two) “winner(s)” in the course of a year. Typical success ratio of a mobile game, for example, on Apple Store is 1 in 20-25 (3-4% by another account) and a typical Top-1o application on the AppleStore could do about $2 million worth of sales.

USA and Japan are the leading countries in this domain. Our local industry has able to get huge business of game development from Japan.

Training Outcome

  • To groom the IT graduates for the game and mobile application development industry
  • Local Game and mobile application development industry may get skilled human resource to get more business from off-shore market.

Training Plan

Resource Person: Ahmad Saleem Khawaja (Director Technical)

Day 1: 25th of May, 2011: 3:00 PM – 5:00 PM

Day 2: 26th of May, 2011: 3:00 PM – 5:00 PM

Contents for two days Android training:

Day 1: Android Basics 

1. Android Architecture

2. Android Projects

a. Making a Simple Android Application using eclipse and android SDK

b. Major components of the program

c. Walkthrough of the architecture on a running program

d. Deploying Android project on Emulator

e. Deploying Android application on Device.

f. Android App Market

3. Basic API Components

a. Activity

b. Intent

c. Widgets

d. Service

4. Resources

a. R.java

5. UI Elements

1. Lists

2. Drop Downs

3. Test Input Controls

4. Buttons

5. Menus

Day 2: Advanced Topics

1. Broadcast Receivers

2. Content Providers

3. Surface Views

4. Overview of OpenGL

There are limited seats; participants can register by sending email at registration@pitb.gov.pk on firstcome first basis.

For more details: http://pitb.gov.pk/mobileapplicationdevelopment

Mobile World Congress 2011: Most Buzzed-About Phones, Tablets Brands [InfoGraphics]


Mobile World Congress 2011 (MWC) wrapped up last week in Barcelona, and there were so many smartphone and tablet offerings at the show, you could get information overload just trying to make sense of it all.

Here’s an infographic that won’t necessarily show you which products were the best, but will certainly let you know which ones had gadget aficionados the most intrigued. Webtrends sorted it out for us, measuring the buzz of the event by calculating mentions on Twitter, blogs and other social media between February 13 and February 17.

Even though Samsung’s Galaxy Tab 10.1 was out-buzzed by the LG Optimus Pad, with the help of its second-generation Galaxy S II smartphone, Samsung was the top most-buzzed brand during MWC week, just like it was during CES 2011. Coming in second was Google (not surprising, due to all the talk about Android on smartphones and tablets), with HTC in third.

Breaking it down into days, Samsung and HTC fought it out on Monday for the lead buzz spot, with Samsung victorious at 32%. Tuesday, HTC fought back with with its 7-inch 1.5GHz HTC Flyer tablet, winning the day with 30.8% of the buzz.

Notice that while tablets grabbed 47.7% of the buzz, all those iPad competitors were still eclipsed by the 52.3% buzz for smartphones, which in the past have been the only buzzed-about device at MWC:

Is it useful ? Do you want to add some thing more ?

Reference: http://mashable.com/2011/02/20/mwc-buzz/

Image courtesy: Webtrends.com

%d bloggers like this: